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PS2 News is a News and downloads site for the
PSX & Playstation 2, We have all the latest emulators, homebrew and all the downloads on this site,
we also cover commercial gaming and console news. Part of the
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Today Sierra announced it is prepping a videogame tie-in for this summer's Mummy sequel, The Mummy: Tomb of the Dragon Emperor. The game is being developed by Eurocom (Pirates of the Caribbean: At World's End) for the Wii and PlayStation 2, and for the Nintendo DS by A2M (Spiderman: Friend or Foe DS). The latest Mummy film, produced by Universal Pictures, stars Brendan Fraser returning to his hero role and Jet Li as the evil Dragon Emperor.
"The Mummy is one of the most distinctive and expansive franchises in Universal's portfolio, and there is inherent gameplay in the property," said Bill Kispert, Vice President and General Manager, Interactive, Universal Pictures Digital Platforms Group. "The new film amps up the action, introduces a ruthless new villain and takes our heroes to incredible new locations. We are thrilled to bring all these attributes to life in this game."
Players will step into the shoes of Rick O'Connell (Fraser) and his son, Alex, as they travel to Chinese tombs and Himalayan mountain tops. Gameplay will be a mix of combat, puzzles, and hieroglyphic decryption.
The Mummy: Tomb of the Dragon Emperor is set to hit game consoles July 22.
2K Sports, the sports publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), and Konami Digital Entertainment, Inc., today announced the next iteration of the wildly popular baseball franchise, MLB Power Pros 2008, scheduled to be available for Wii home video game system from Nintendo and PlayStation 2 computer entertainment system this July, as well as Nintendo DS later this fall. As the highest-rated and top-selling baseball title in Japan, MLB Power Pros was available in North America for the first time last year. Its comedic visual appeal of miniature Major League Baseball player models has attracted a dedicated following through its easy-to-use controls and addictively fun gameplay experience.
"We're thrilled to partner with Konami again, and with the Baseball season now in full swing, we're proud to offer our fans a refreshingly smart and exciting baseball game that is easily accessible for all ages," said Christoph Hartmann, president of 2K. "Baseball enthusiasts will appreciate the variety of newly added features, intuitive game modes and improved overall feel, and we look forward to hitting one out of the park this season with MLB Power Pros 2008."
With over ten different exciting game modes including the traditional Practice, Exhibition, League and Home Run Challenge modes, MLB Power Pros 2008 will bring fans closer to the action than ever before. Gamers also get the opportunity to act as general manager and control the destiny of their own franchise in Season mode, or engage in entertaining role-playing story modes such as Success and MLB Life modes. As general manager, gamers can trade, sign free agents, coordinate practice schedules, purchase new equipment, call up and send down players from the Minor Leagues, along with other management options to bring in fans, win playoff games and eventually, earn the title of World Series champion.
In Success mode, fans can participate in a story-based career of rising players in the Double-A Minor League system trying to improve their baseball skills and make an impression on baseball scouts while also having to balance various situations in their personal lives. Through a variety of amusing training and game challenges, players who complete Success mode will also be able to take their created player files into MLB Life as well, or also play as either an existing Major League Baseball player in Dream Mode, or start as a rookie in Major League Career mode. As a new feature in MLB Power Pros 2008, MLB Life is another story-based mode that will allow fans the possibility to simulate the exciting life and experience of being a Major League Baseball player over the course of a 20-year career. While continuing to play in games through the regular baseball season, players will also participate in a number of realistic situations such as signing contracts, purchasing houses and cars, making charitable donations, building up relationships with friends and teammates, picking up hobbies and much more.
With easy, pick-up-and-play hitting and pitching controls, along with intuitive Wii functionality, other new features in MLB Power Pros 2008 include support of 40-man rosters, change of ball speed, adjustment of defensive shifts, along with a real-time bullpen check functionality for substituting pitchers. MLB Power Pros 2008 will also support the option for players to import their Wii-based characters, Miis, from their Wii or Wii Remote to become part of the exciting action!
MLB Power Pros 2008, developed by Konami Digital Entertainment, Inc., is not yet rated by the ESRB, and will be available for Wii and the PlayStation 2 system this July, as well as Nintendo DS later this fall.
On May 16 - that's next Friday - you'll be able to pick up PS2 and Xbox 360 versions of PES 2008 on the cheap(ish).
Both iterations are going budget, you see, the Xbox 360 version to retail at £24.99 and the PS2 version at £19.99. Konami calls the trip to the bargain bin for the duo "the essential summer signing".
PES 2008 was received reasonably well by critics - well, apart from the PS3 version, which Pro Evo creator Sebass himself has admitted was "far from what we wanted".
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From the WIKI page:
The story is good, but it seems to drag on a little painfully at times. Of course, I'm basing this on a fan translation... Though you can tell that there wouldn't be much difference otherwise.
Most of the back story is "optional". You get to hear more through cutscenes by talking to certain characters. This is good if you want to get straight to the action, but it leaves you a bit unsatisfied if you don't talk to everyone every chance you get.
Where the story shines is in the characters. They each have a distinct personality, which gives you a strong sense of attachment. Matelite and Taicho add some very welcome comic relief, Yoyo is a chick that actually grows on you and Rush really gets you into the action with his upbeat persona.
All and all, it's pretty solid and enjoyable.
----------------------------------------
SOUND
The music, oh god the music. If you enjoy the music from Final Fantasy 6, Secret Of Mana etc... Then the music in Bahamut Lagoon is gonna grow on you.
The only problem is, that the same songs get played too often. For the most part you hear one song for the enemy phase and one for the player phase. It gets repetitive pretty quick... But it's enjoyable, so I don't really care.
The actual sound effects are top notch too. Sword attacks sound like sword attacks, fire spells sound like fire spells... And there's a great deal of them to go around.
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GRAPHICS
This is one of those games that make me which they would go back and do some more SNES games. It proves that with the right team, visuals can rival that of PSX games.
Did you think the enemies in Final Fantasy 6 looked awesome? What about the backgrounds? Well, take all of those graphics, add even more polish (doesn't seem possible, but they pulled it off) and animate nearly everything. Yes, I said animate. Probably 95% or so of all the enemies and characters are animated to some degree. You'll take one look at them standing still and say "Holy crap! That looks freakin' sweet!!!". Then once they attack and show off their fluid animation, you'll most likely crap your pants.
It also takes advantage of some awesome MODE7 effects for backdrops during the cutscenes. Probably some of the best I've seen.
The only reason I didn't give the graphics a perfect score, is because some of the animations are a little whacky. If you've fought a chimara, you'd agree that it's hard to tell what the hell is going on with it's legs. This reason, and the fact that Star Ocean/Tales Of Phantasia have it beaten are why it gets a 9.0.
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GAMEPLAY
This is gonna be a long one...
Gameplay is what makes this game so enjoyable. It's your standard strategy RPG affair (ala Final Fantasy Tactics), but with a few major twists.
First off, each troop consists of multiple characters. When it's your turn you can move, attack, heal, blah blah blah... The thing is, there's two different ways to do everything.
You can attack/heal on the field as in FFT mentioned above (this is mainly done with long range attacks/spells), or you can go straight up to the enemy and begin a turn based battle. Turn based battles net you more EXP, gold, items and are generally stronger... While field attacks get you fewer of said things, but can't be counter attacked.
Another big twist are the dragons. Each troop get's there own dragon, to which they can issue commands (Go!, Come!, Wait! etc...).
That's not the cool part though... In between each battle, you get the chance to feed your dragons items you've won. Each item has a different effect on it's stats. Fire Rods will give your dragon points in "Fire", "Attack" and "Wisdom". Ice Armor will give it points in "Ice", "Defence" and "HP". You get the picture.
The elements cap out at 100. After it gets one point in any element, it will learn an attack in said element... For each 10 points after that, the level of that attack will raise by one. Changing it's animation and strength.
For each elemental attack a dragon learns, it's troop will learn attacks based on that element as well... So if you have a troop with a wizard in it and the dragon is of the fire element, that troop will be able to use a fire base range attack on the field and fire based spells in battles. Also, if your dragons fire element is at level 6, the attacks your troop have will be as well.
This game has another thing I'll call "stacking". Say you have one wizard with a LVL 4 ice spell. Put that wizard in a troop with another that has a LVL 9 ice spell. This will give you the ability to use LVL 13 ice spells (only on the field, as allies take turns in battle). Put a healer with LVL 6 light element in with a LVL 5, a LVL 8 and a LVL 3... You'll be able to use LVL 22 healing spells.
The only reason I gave gameplay an 8.5 as opposed to 10, is the lack of controls over the dragons... This is SERIOUSLY going to piss you off. One dragon has 200 HP missing out of say 4,000. Does it need to be healed? NO!!! But the healing dragon doesn't seem to give a damn. He wants his friend to be in tip top shape. Another thing... Say your dragon has LVL 10 fire skills and LVL 1 poison skills. It'll go ahead and try poison more often then you'd think. Stupid bastards...
----------------------------------------
CONCLUSION
This is seriously one of those gems that needs to be played. If you're not into strategy RPGs, at least check it out for the music or just to gawk at how great the enemies look. Sure the dragons will make you shake your head in sadness from time to time, but this is how it would be in reality (if dragons actually existed). Teaching a dog to use Fire Breath on ice enemies, and Thunder Blow on earth enemies isn't a sure thing... He's bound to mess it up sometimes.
Story 4.5/5 Sound 4.5/5 Graphics 4.5/5 Gameplay 4/5 Score:
DCEmu Reviews first launched in 2007 as a PSP only review site. It relaunched a couple months later to incorporate Nintendo DS, Wii, Sony PlayStation 3 and Microsoft Xbox 360 reviews and has been a huge success ever since. To help expand the success, DCEmu Reviews and DCEmu Networks is proud to present...DCEmu Games Reviews.
DCEmu Games Reviews will feature game reviews by gamers for gamers! So if you like to write or just like to discuss games with other gamers from all over the world, post up your reviews of the games you have played whether it be previously or recently or just even want to share the love of your favorite games. DCEmu Games Reviews will feature Sony PlayStation 3, PSP, Nintendo Wii, DS, Microsoft Xbox 360 and even Classic game reviews.
By the way, excuse our appearance as we're still patching things up. So what are you waiting for!? Start posting your game reviews to share with everyone to enjoy! As you can also see, we moved all previous game reviews to new forum. So if you have any reviews, post them here as this is the OFFICIAL home of Game Reviews at DCEmu Networks!
Don't forget to check out DCEmu Reviews for all your gaming hardware and accessories news and reviews.
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ragnarok2040 has posted a new version of the Nes Emulator for the PS2:
I've modified the browser and menus to all use a single input function that returns a newly pressed button state for parsing. This way I don't have 3 or 4 or 6 input functions all doing pretty much the same thing. I've also changed the directory list to use a linked list, to simplify things, which shouldn't cause any problems. I've also separated the browser history from the savepath browsing and elfpath browsing, this way it won't affect the first instance of the browser for selecting a rom. I think I broke booting to an elf in the previous betas, and I've fixed it back so it boots off memory card or the usb drive right now. I've gotta test the partition code after browsing for an elf/savepath on hdd0: to see if the fix I added worked. I think I fixed the sram crash, but I'm not sure, since I need to test it on my ps2 as well. I'm going to separate the code for partitioning and path parsing into a separate file from the browser, since it's starting to get cluttered, heh. I should have another release tonight or tomorrow.
Update2:
Wow, seems pretty much dead on these forums the last week. Well, anyway, I think I fixed the sram problem, and I've added the function for configuring input. You'll need to configure both controllers using the 1st player's. I also fixed a bug for CNF saving/loading where if a device was found but no CNF was found, it defaulted to mc0:/FCEUMM/, now it will only do that as a last resort if no device or +FCEUMM partition is found.
Here, you'll find the latest deals on games whether it be online or instore. If you find any deals or coupons yourself, feel free to post here and let other PSP owners know!
Legend:
AR - After Rebate
B&M - Brick & Motar (store)
BOGO - Buy One Get One...
OOS - Out Of Stock
PM - Price Match
SHIPPED - Shipping included
YMMV - Your Mileage May Vary
**EXPIRED** - Offer no longer available.
To see all the past deals that have expired, visit our Graveyard Game Deals thread.
Sony has unveiled a fancy EyeToy game for children that comes with its very own sword peripheral.
Dubbed EyeToy: Heroes, it will see you attempting to save the world by saving a cheerleader. Or more accurately, it will allow youngsters to muck about with a sword peripheral.
Sony Europe boss David Reeves did the unveiling at the just-this-minute-finished Sony PlayStation Day conference.
He also lifted the lid on a game called EyeToy: Pom Pom Party, which he said was obviously "for those girls with a passion for pom pom shaking".
Pop over to our full transcription of the Sony PlayStation Day keynote to find out more.
EA has announced the final two cover athletes for NCAA Football 09, scheduled to hit stores across North America on July 15 from EA Sports. Former Cal wide receiver, DeSean Jackson, will be the cover athlete on PlayStation 2 while former West Virginia Mountaineer Owen Schmitt can be found on the cover of the PlayStation Portable version of the game.
In three seasons at Cal, Jackson ranks third all time in receiving yards (2,423) and third in receiving touchdowns (22). He was rated as the #1 receiver in the nation by The Sporting News and Rivals.com going into his junior campaign. Jackson was a first team All-Pac-10 selection and led the nation in average punt return yards (18.2) in his sophomore season. In the recently held NFL Draft, Jackson was selected in the second round (49th overall pick) by the Philadelphia Eagles.
Schmitt, a tough-minded fullback, finished his West Virginia Mountaineer career as one of the greatest players in school lore. In his career, Schmitt earned 21 career starts and carried the ball for 1,003 yards, a 6.3-yard average, during his Mountaineer career.
NCAA Football 09 on PlayStation 2 will feature authentic collegiate animations, an all-new Mascot Challenge and bring to life the atmosphere, pageantry and tradition of college football.
Harmonix and MTV announced today that PS2 and Wii owners will be getting their first blast of added tracks for Rock Band in just a couple months, as Rock Band Track Pack Volume 1 is set to debut on July 15th, 2008 on both systems. This song pack features 20 tracks for $29.99, and features select songs already available for download on the core Rock Band versions.
Gamers wondered how both PS2 and Wii would receive new track updates, and we've got the answer now. As a note on pricing, the $30 tag for 20 tracks is a bargain over the single track downloads, which begin at $1.99 a song on both 360 and PS3 until they drop in price to a buck even. Track Pack Volume 1 prices each track at $1.50 total, so as long as you dig the music, you're getting a deal.
The track listing is as follows:
* 30 Seconds to Mars - The Kill
* All American Rejects - Move Along
* Blink – 182 - All the Small Things
* Boston - More Than a Feeling
* David Bowie - Moonage Daydream
* Faith No More - We Care A Lot
* Grateful Dead - Truckin'
* The Hives - Die, All Right!
* KISS - Calling Dr. Love
* Lynyrd Skynyrd - Gimme' Three Steps
* Nine Inch Nails - March of the Pigs
* Oasis - Live Forever
* Paramore - Crushcrushcrush
* The Police - Synchronicity II
* Queens of the Stone Age - Little Sister
* Ramones - Teenage Lobotomy
* Smashing Pumpkins - Siva
* Stone Temple Pilots - Interstate Love Song
* Weezer - Buddy Holly
* Wolfmother - Joker & the Thief
features
The sixteen games included in the package are: Art of Fighting, Baseball Stars 2, Burning Fight, Fatal Fury, King of Fighters '94, King of the Monsters, Last Resort, Magician Lord, Metal Slug, Neo Turf Masters, Samurai Shodown, Sengoku, Shock Troopers, Super Sidekicks 3, Top Hunter and World Heroes.
description
SNK has collected a large variety of exciting fighting, action and sports NEOGEO games for your PlayStation2™, now you can play these games in the comfort of your home. The software organizes the games according to alphabetical order.
The software contains a total of sixteen games, some of them are well known like Fatal Fury and King of Fighters. The others are lesser known and some have only appeared in the arcades in a flash before they disappeared, so there is something familiar and something surprisingly new for all the gamers.
Hopefully from today Onwards we will be seperating news feeds on sites where we had them joined together
So from now on the GBA, Gamecube, Nintendo 64 sites will only have that console news on those sites, before now i had it so that GBA news would show up on the DS Site and Gamecube and N64 would Show up on the Wii Site (Also the xbox/xbox360 sites), this confused some but with certain scenes growing so massively it is time for seperation..
All Homebrew/Emulation Coders once we verify them (and i spot them) have the ability to post in all our Console News Forums and the news automatically shows up on not only the site to which that news forum belongs but also on the main DCEmu Portal Site. We always like to have an onsite mirror but gladly welcome the linking to your own site.
DCEmu can be used by coders to become their release centre and with the Homebrew Scene across so many scenes being so massive now you can quickly get noticed by a lot of sites including mainstream networks.
Now with the News forums, normal members cant start topics in them but you can reply to any topic, Normal Members can post as Normal in any Non News forum. I get so many emails asking why he/she cant post in whatever forum.
And heres one for people using private messages to ask Questions, Please Use the forum to which the question would be easiest to get an answer as quick as possible. I get so many and i just ignore all of them (not to mention i have a massive amount of work anyhow). Also the users on DCEmu who use homebrew every day are tons better than me for remembering how to do homebrew on that particular console.
How Can You Help DCEmu
This site like any site is a massive undertaking and we need help on every console scene. No site in any scene is 100% perfect on what they cover and totally up to date. In homebrew methods change all the time and only you the users can help others join in the fun.
We are always in the need of Tutorials and Guides not only for Homebrew but for hacking and Development and even just for gaming on consoles.
Our DCEmu Reviews Website is also in the need of reviews of both Hardware and Games Reviews so please review as much as possible.
Newsposters are always in need especially for WIP and Release News of Emulators, Homebrew etc and across many languages, i am English and to be honest the the translation apps on the net are crap, but the more help we get the better we can become, ive also no doubts that there are releases in places like Japan, China and Korea etc that never reach the likes of DCEmu and others because of language barriers.
Retro Homebrew/Translations News
Another change thats going to happen is that our Console News site will now post as much retro homebrew and Game Translations as possible, bringing much needed coverage to those communities.
The DCEmu Homebrew and Gaming Network
To those of you who are new to the DCEmu Homebrew and Gaming Network our Network Covers all these consoles.
As you can see theres quite a few consoles we cover
But thats not all we cover we also have a range of websites that arent totally Homebrew Related.
DCEmu Interviews - http://interviews.dcemu.co.uk/ - Interviews with Coders from many Homebrew and Emulation Scenes and Home of the DCemu Interview, join in the biggest public interview
DCEmu Guides & Tutorials - http://tutorials.dcemu.co.uk/ - This is the place to submit any and all tutorials and Guides for any scene and they can be homebrew and gaming related. Once we verify them they will show up across our network.
DCEmu Reviews - http://reviews.dcemu.co.uk/ - This is the scenes biggest independant collection of reviews and is the place for both hardware and Software reviews. Get your reviews noticed by submitting them to DCEmu reviews
DCEmu Console History - http://console-history.dcemu.co.uk/ - This is where you can find Dark Watchers Collection of Console History, a great place to catch up on old consoles
PC Gaming & Homebrew - http://pc-gaming.dcemu.co.uk/ - Our PC Gaming site covers PC, EEEPC and PC Homebrew and Emulators.
DCEmu Blog - http://blog.dcemu.co.uk/ - This site covers anything that doesnt fit above and is our rant/current affairs/funny stuff site, all the off topic stuff goes in here.
Harry Potter News - http://harry-potter.dcemu.co.uk/ - Hey im an Harry Potter book/film fan, not homebrew related but we all have our vices :P
Cross & Taylors Chefs - http://personal-chef.dcemu.co.uk/ - This site for all those who wonder is my brothers site who is a top chef, again not homebrew related but he cooks a mean meal :P
DCEmu Developer Sites
These are sites where we have some of the Homebrew scenes best coders release their emulators, games etc to the world:
I think thats all, one last thing is to say thank you from everyone here to all the visitors, guests, coders and staff who make DCEmu what it is today.
A feature i did a few years ago and one im going to repeat now is the DCEmu Interview, a unique idea in which questions are asked by me to the Whole DCEmu Community its a way to learn more about each others and find out what our interests are and much more
Todays Question is What Emulators are the Best In the Console Scene ? What im asking is which system has the best emulalator for eash console.
Say for example the PSP has the best PS1 Emulator on any console, congrats Sony :P, now we just repeat the process for snes, n64, gba etc etc etc Give your Answer via Comments.
Remember to check out our DCEmu Interview Site to catch up on previous DCEmu Interview Questions
Based on the blockbuster movie by Marvel Studios, Iron Man? blasts onto all major gaming platforms May 2008. Immerse yourself in hardcore shooting action and explosive combat from the film as well as exclusive content created just for the game. With freedom to move anywhere in the environment, customize your Iron Man suit and seamlessly transition between ground combat and open air flight as you battle against armies of fighter jets, tanks, armored Super Villains and more. You are a One Man Army. You are Iron Man.
Ptek has been updating the port of Doom to the PS2:
Time for an update.
I fixed some issues preventing the configuration loading at startup and saving at exit, so at last you can permanently backup your Doom configuration. The config file is saved at memory card 1 (mc0OOM/boom.cfg) when exiting using the Quit option from de menu.
I also added the option to force a specific display mode (PAL or NTSC) for whom needs it - So just rename the DOOM.ELF to something ending with PAL or NTSC at the name (for example : DOOM_PAL.ELF or DOOM_NTSC.ELF).
The Ben 10 show on Cartoon Network is headed for the interactive realm, as D3Publisher today announced it's working on Ben 10: Alien Force The Game, the follow-up to last year's Ben 10: Protector of Earth. The game will ship this fall.
Ben 10: Alien Force The Game, a side-scrolling action adventure game, is scheduled to ship for Nintendo's Wii and DS and Sony's PlayStation 2 and PSP.
Ben 10: Alien Force The Game begins five years after Ben put away the DNA-scrambling Omnitrix, but now Grandpa Max has gone missing, and planet Earth is in grave danger. Gamers must help Ben take the Omnitrix out of retirement and lead eight different playable characters -- including cousin Gwen, enemy-turned-ally Kevin Levin and five of Ben's new alien forms -- using their super powers to defeat the intergalactic invaders.
In the game, players will encounter more than 20 types of enemies, including Highbreed invaders and DNAliens. As Ben, players can take Ben's new alien forms Swampfire, Jet Ray, Humungousaur, Spidermonkey and Big Chill, each of which has different powers to manipulate fire, swim underwater, grow more than 60 feet tall, stick to walls and fly at mach speed.
Gamers will also harness cousin Gwen's new talent to create an energy shield and use it to protect and attack, as well as Kevin Levin's ability to absorb materials like concrete, wood and metal to create an impenetrable shell on his body.
The Nintendo DS version will offer alternate playable alien forms including Goop and Echo Echo, giving players additional unique powers to command and explore.
EEUG has released a new version of his Media Player for PS2:
- fixed problem with .avi embedded subtitles. Thanks to 'KingFire' for the sample clip;
- fixed bug related to SMB connectivity (probably this also fixes some other issues (freezing at startup etc.)). Thanks to 'pastito' for the research and help;
SNK Playmore USA Corporation, the U.S. publishing arm of the SNK Playmore Corporation, today announced SNK Arcade Classics Vol. 1 for the PlayStation 2 computer entertainment system and the PSP (PlayStation Portable) system is shipping to retailers across North America. The Wii version to ship in October.
SNK Arcade Classics: Vol. 1 is jam packed with 16 of the following SNK games all on 1 disc:
ART OF FIGHTING - The first game in SNK's second fighting-game franchise, set in the same universe as FATAL FURY.
BASEBALL STARS 2 - The sequel to SNK's popular baseball arcade game.
BURNING FIGHT - New York detectives battle organized crime in this fighter.
FATAL FURY - First released in 1991, FATAL FURY introduced the two-plane fighting system.
THE KING OF FIGHTERS '94 - The first game in the popular KING OF FIGHTERS series.
KING OF THE MONSTERS - In KING OF THE MONSTERS, giant monsters fight for power in epic battles.
LAST RESORT - A challenging futuristic shooter.
MAGICIAN LORD - Players help the wizard Elta save his homeworld in this platformer.
METAL SLUG - Known for its humor and fast- moving gameplay, this run-and-gun side-scroller was the first in the popular series.
NEO TURF MASTERS - A golf game which debuted in the arcades in 1996.
SAMURAI SHODOWN - Set in the 18th century, SAMURAI SHODOWN features bladed-weapon combat and an international cast of characters.
SENGOKU - In SENGOKU, players face off against undead feudal Japanese armies.
SHOCK TROOPERS - In this run-and-gun adventure, players save a scientist and his granddaughter from the Bloody Scorpions.
SUPER SIDEKICKS 3 - A soccer game featuring teams from all over the world.
TOP HUNTER - Bounty hunters protect colonists from space pirates in this futuristic action game.
WORLD HEROES - This classic fighter pits players against historical figures in a tournament enabled by time travel.
"I see SNK ARCADE CLASSICS VOL 1 as being the first 'Holy Grail' collection for the SNK classic arcade fan," said Ben Herman, president of SNK Playmore USA Corporation. "It is by far the most comprehensive SNK NEOGEO compilation to date."
SNK Arcade Classics: Vol. 1 is jam packed with 16 of the following SNK games all on 1 disc:
ART OF FIGHTING - The first game in SNK's second fighting-game franchise, set in the same universe as FATAL FURY.
BASEBALL STARS 2 - The sequel to SNK's popular baseball arcade game.
BURNING FIGHT - New York detectives battle organized crime in this fighter.
FATAL FURY - First released in 1991, FATAL FURY introduced the two-plane fighting system.
THE KING OF FIGHTERS '94 - The first game in the popular KING OF FIGHTERS series.
KING OF THE MONSTERS - In KING OF THE MONSTERS, giant monsters fight for power in epic battles.
LAST RESORT - A challenging futuristic shooter.
MAGICIAN LORD - Players help the wizard Elta save his homeworld in this platformer.
METAL SLUG - Known for its humor and fast- moving gameplay, this run-and-gun side-scroller was the first in the popular series.
NEO TURF MASTERS - A golf game which debuted in the arcades in 1996.
SAMURAI SHODOWN - Set in the 18th century, SAMURAI SHODOWN features bladed-weapon combat and an international cast of characters.
SENGOKU - In SENGOKU, players face off against undead feudal Japanese armies.
SHOCK TROOPERS - In this run-and-gun adventure, players save a scientist and his granddaughter from the Bloody Scorpions.
SUPER SIDEKICKS 3 - A soccer game featuring teams from all over the world.
TOP HUNTER - Bounty hunters protect colonists from space pirates in this futuristic action game.
WORLD HEROES - This classic fighter pits players against historical figures in a tournament enabled by time travel.
"I see SNK ARCADE CLASSICS VOL 1 as being the first 'Holy Grail' collection for the SNK classic arcade fan," said Ben Herman, president of SNK Playmore USA Corporation. "It is by far the most comprehensive SNK NEOGEO compilation to date."
Atari today announced the forthcoming European release of Namco Bandai Games' Naruto: Ultimate Ninja 3 for PlayStation 2. As the latest and most advanced in the fighting game series based on the Naruto Universe, Naruto: Ultimate Ninja 3 boasts the largest ever selection of playable ninja characters, brand new playing modes for even more gameplay variety, and unprecedented freedom and immerson into the Naruto world with a 3D rendered Hidden Leaf Village. Set in the Naruto universe popularised by the anime TV show currently on air across Europe, Naruto: Ultimate Ninja 3 is scheduled for European release in September 2008.
The game's main story mode, Ultimate Contest, revolves around the Leaf Village where the All-Out Ninja Tournament is being held between the rival Leaf and Sand ninja. The winner of the tournament will be crowned Hokage and will be able to put forward a new rule for the Leaf Village, but this power must not fall into the wrong hands. To ensure this does not happen, the player enters the Naruto world to explore the massive 3D rendered Hidden Leaf Village, engage in all out battle royale matches, interact with residents in the village and complete over 55 missions.
Players can choose their favourite ninja from the most extensive selection of over 40 playable characters from the hit anime TV show including Naruto, Sasuke, Itachi, The Hokages, The Sound Ninja 4 and many more. Battles are made bigger than ever before by unleashing Ultimate Jutsu to customise favourite characters into powerful ninja warriors, and summoning gigantic creatures as allies in Summoning Mode. Naruto: Ultimate Ninja 3 also offers tons of combat variety either as close combat or using a variety of ranged weapons, and support characters can be called upon to help with super attacks.
Another unique feature of Naruto: Ultimate Ninja 3 is the Hero's History mode which lets the player participate in major events and battles from the anime series through the Sasuke Retrieval Arc where the decisive battle of destiny will be played out to determine the fate of the two greatest ninja. For the first time in the series, the player can choose between English and Japanese voiceover to enhance the original flavour of the anime series.
Naruto: Ultimate Ninja 3 for PlayStation 2 is published by Namco Bandai Games Europe SAS, distributed in Europe by Atari, and scheduled for European release in September 2008.
Last year, all anybody could talk about was the possibility of PS3 price cuts, which eventually happened. These days, the PS2 continues to roll along at a fairly decent clip, so some are wondering when the never-say-die console will drop to a very attractive $99.
Well, because the PS2 continues to do so well, you probably shouldn't expect that drop any time soon. According to the MTV Multiplayer blog and our two favorite industry analysts, the demand for the PS2 remains high, and Sony doesn't have much incentive to lower the price tag to $99. Here's what Wedbush Morgan Securities' Michael Pachter had to say on the matter-
"The real reason we haven't seen a $99 PS2 is that demand hasn't dropped enough for Sony to justify the price cut. Compelling content like 'Guitar Hero' and 'Rock Band' keeps the demand for PS2s up. As long as you've got a couple hundred thousand PS2s a month selling, Sony doesn't feel compelled to make the cut. I think you will get the cut, because, frankly, Sony wants to differentiate the PS3. I think the PS3 comes down to $349, maybe $299 if they can afford it. But they've just been selling four to five million PS2s a year in the U.S. so there's no reason to cut the price until it drops to two million. It really is just demand-driven."
Wilson obviously agrees with Pachter's analysis, saying that while the PS2 will probably see $99 some time down the line, it won't be soon. Here's his two cents-
"The PS2 will almost certainly drop to $99 at some point, but I think it's unlikely in the near-term. The PS2 continues to sell through very well without a price cut. Even if the PS3 was a rip-roaring success (all other things remaining equal), Sony would have little incentive to cut the price."
Well, at the very least, the PS3 is now competitively priced and the top-notch next-gen software is right around the corner. Some of it is already here ('cough' GTAIV 'cough'), and the more we see players leaping into the new generation, the more the PS2 will - finally - get left behind. We believe that then, and only then, will you see that $99 price.
In Crash Bandicoot: Mind over Mutant, a rejuvenated Neo Cortex is taking over the world one brain at a time! Cortex and N. Brio devise a new kind of evil – a text-messaging, do-anything device which controls both mutant and bandicoot minds. Armed with his quick-wits and lightening agility, Crash must free his friends, the titans and save the day!
"The Crash Bandicoot franchise has built a wide audience of loyal fans, appealing to both male and female gamers of all ages," said Al Simone, senior vice president, Global Marketing for Sierra Entertainment. "The Crash series remains one of the most recognizable franchises in our industry and we're excited to make this year's family-friendly title appear at the top of every gamer's wish list this holiday."
Key features in Crash Bandicoot: Mind over Mutant include:
Mutant in your Pocket! - Not only does Crash gain the ability to control his enemies when he jacks them – now he can store his favorite monsters in his pocket, upgrade them and utilize their powers when they are most advantageous
"Free-Romping" World Design - Wumpa Island becomes a "free-romping" environment, allowing players to travel and explore through intersecting worlds, with different gameplay options available depending on what creature you've brought along for the ride
Girl Power! - Your co-op partner is Crash's sister, Coco, playable for the first time in the cooperative mode. Not only does Coco make the game that much more inviting for girls to pick up and play, she also brings with her a new tactile "treasure hunt" ability
New Abilities
Roll and Counter Combat System - Crash will have a fun, agile dodge move and "counter" move which will inflict extra damage on his enemies
Digging - Crash can now dig underground as real-life bandicoots really do; this will allow for Crash to unlock bonus items
Climbing - Crash can climb vertical surfaces and jump side-to-side to connected areas and dodge hazards
Crash Bandicoot: Mind over Mutant is being developed by Radical Entertainment and will be available this fall at retail stores worldwide on Wii, Nintendo DS, Xbox 360, PlayStation 2 system and PSP system. For more information, please visit www.crashbandicoot.com.
Sierra Entertainment announced The Legend of Spyro: Dawn of the Dragon, the third game in the Legend of Spyro trilogy, and will be released this fall in the USA.
Reprising their roles as the characters of Spyro and his mentor Ignitus, are two popular Hollywood leading men, Elijah Wood (Frodo Baggins in The Lord of the Rings trilogy) and Gary Oldman (Sirius Black from the Harry Potter films). Joining the Spyro roster this year are Christina Ricci, Blair Underwood, Mark Hamill and Wayne Brady, rounding out an all-star voice cast.
In the final chapter of the trilogy, players find Sypro teaming up with an unlikely ally - Cynder, his former enemy, to face his most challenging mission to date. As the Dark Master's (voiced by Mark Hamill) evil envelopes the world like a plague, Spyro must fulfill his destiny and unlock the true power of the purple dragon within him to stop the Dark Master in his tracks.
The game introduces two never before seen elements into the Spyro universe: Spyro can now fly at any time and players can drop-in/drop-out with the new cooperative feature. The co-op feature allows players to have the option of completing the game as either Spyro or Cynder, giving them more freedom to explore Spyro's world in completely new ways.
"Spyro has grown up a lot since his debut, and players are going to notice advanced gameplay, character design and story lines in Dawn of the Dragon," said Al Simone, senior vice president, Global Marketing for Sierra Entertainment. "The game takes some exciting twists and turns – fans of the series and newcomers alike will experience non-stop fun, a renewed sense of intensity and the type of challenging adventure only Spyro can overcome."
I tried to think of a flashy title for this, but i couldn't, so I thought I'd just blurt it out!
Yes the IPU (video side of PCSX2) has been updated by none other than Saqib! You might be asking what this will bring to the table? Well im sure as many of you know, videos in PCSX2 suffered from Macroblocking (Corrupt squares appearing all over the place) or videos freezing randomly. Well thanks to Saqib for his marvelous work, many games no longer suffer from these symptoms. Here is a quick rundown of some of the games fixed.
Atelier Iris - Grand Phantasm
Ayumi Hamasaki - A Visual Mix
Bully
Graffiti Kingdom
Many Growlanser games
Monster Hunter
Resident Evil 4
Simple Series Videos
Soul Calibur 3
The Simpsons
Many more!
In light of these changes a lot of games have been improved to a playable status or had their stability increased!
The code is in SVN, do NOT ask for help on the forums. If you guys are lucky, i might be nice enough to compile a new beta very soon
Discussion of whats fixed can be found on the Official forums
Sony has revealed plans to continue to push into the Indian market by signing local developers to create titles for the PlayStation 2.
According to a rediff report, 13 developers have signed up to produce games for the ageing console, with the titles likely to take advantage of the EyeToy to offer motion sensitive gaming.
To help keep development costs low, Sony is loaning development kits to studios such as Trine, Indiagames, DQ Entertainment and Dhruva.
"We are supporting the game developers by lending them developers kit at subsidised rates," said Zeno Colaco, VP of publisher and developer relations at SCE.
"Such special pricing helps the game developers in breaking even as it brings down the cost of game development."
Data from research firm iSuppli suggests that the console market in India could be worth around USD 125 million by 2010.
features
Acclaimed by critics and fans – Experience the definitive cut of 2007’s award-winning Persona 3, which garnered tons of critical acclaim and the adulation of a devoted fanbase.
More than just an expansion – Persona 3 FES contains an enhanced version of the original game, loaded with additional new quests and events, Personas, cutscenes, a weapon synthesis system, the ability to change your characters’ clothes, and a hard play mode.
30 additional hours of gameplay – Take the role of Aigis in a brand new Persona 3 episode that plays as a full game with original story, cutscenes, objectives, and seventeen new music tracks.
Incredible value – The enhanced version of Persona 3 game and a brand new game make for 120+ hours of gameplay, together on one disc.
description
With a brand new chapter featuring 30+ hours of gameplay and an enhanced version of the original game loaded with new content and features, Persona 3 FES is the comprehensive version of one of the most acclaimed RPGs of 2007. Over 120+ hours of total combined gameplay, numerous additions and enhancements, and critically acclaimed game and art design.
With the Beijing Olympic Games just on the horizon, dtp Entertainment AG is hoping to capitalise on all of the excitement around the world’s greatest sporting event (and, we imagine, less on people protesting during torch relays), with the release of Summer Athletics for the Sony PlayStation 2.
Summer Athletics will feature over 25 exhausting disciplines, from sprinting, hurdles and archery to javelin, hammer throw and swimming. Dtp promises “innovative controls”
Four different difficulty levels aim to make Summer Sports accessible to gamers of all abilities, while a create-a-character mode and an “impressive stadium atmosphere” hope to bring the nerve-wrangling feeling of competition into your living room - lycra outfits and dodgy sweat bands optional.
We found it difficult to believe it too, but Summer Athletics will arrive in stores… this summer.
Earlier today, Sonic Team announced a massive update on Friday for the PC/Playstation 2 and XBox 360 servers. This update will include the start of the Maximum Attack G event, new items, and several game improvements! Here is an overview of the game improvements:
* Job Level Caps will be raised to 20.
* Chikki Kyoren-jin will have its base-power dramatically reduced.
* The stats (Accuracy, Percentage, Attack Power) on all Rifle Photon Arts will be increased.
* Elemental percentages on several Laser Cannon photon arts will be improved.
* The PP cost on several Gi and Nos Technics is being reduced.
* The ability to level Photon Arts using automated means is being removed through modified enemy behavior in certain missions.
Credit goes to EspioKaos for bringing us this news. You can read more about these changes in this forum thread.
Update! After posting the initial maintenance notes on the Japanese 360 site, SonicTeam made a few additions to the already numerous system updates we'll be receiving Friday. These additions include: